
“We already have a core player base that demands a lot of things because they want every single game of Quake they’ve ever played, no matter which iteration they came in on to be perfect in this one. “We have the unique position where we open the gate on the first day, people can play the very latest version of the game, which was really in its infant state,” recalls community manager Joshua Boyle in a QuakeCon 2018 roundtable discussion. A lot has changed in the past year to bring Quake Champions closer to the satisfying tremors of its namesake. The original Early Access release was rife with netcode woes and community complaints of imbalanced titular champions.

It’s no secret that Quake Champions had a rough start.
